Arc-Squared | AI Portal

The AI portal built to accelerate visualisation

Drop a pin on the render, write what the client said, and get a photorealistic revision back - with everything else in the image untouched. Build finished renders straight from a clay pass, relight a whole scene, and populate it with believable people.

5
Connected tools
4K
Output resolution
~40s
Typical revision
100%
Pixel-locked elsewhere
What's inside

Five tools that do the whole revision loop.

Each one solves a stage of the job that normally costs you an evening. They chain together - the output of one is the input of the next.

  1. Pristine white clay render
    01Clay render
  2. Flat colour ID map generated from the clay
    02ID colour map
  3. Photoreal render built from the map
    03Photoreal render
  4. Relit into golden hour
    04Look & feel
  5. Populated with people at evening
    05Populated
01 - ID COLOUR MAP

Turn a clay render into a colour map

Feed in your clay or greyscale pass and get a flat colour ID map back, every element cleanly separated and ready to be assigned a real material.

  • Mask your backplates
  • Mask your people
  • Feed the result straight into Colour map → Render
View examples →
Interior render turned into a colour ID map
Interior → ID map
City backplate turned into an ID mask
Backplate → mask
02 - COLOUR MAP → RENDER

Build a photoreal render from the map

Describe the material behind each colour - or attach a reference image - set the lighting and the view through the windows, and the render is built to match.

  • Colours detected automatically
  • Reference images per material
  • Clay pass guides the geometry
View examples →
Flat colour ID map used as input
Colour map input
Photoreal render generated from the map
Photoreal output
03 - COMMENT & REVISE

Client feedback, applied to the image

Pin comments straight onto the render. The portal rewrites them into a precise instruction, applies it, and leaves every other pixel exactly as it was.

  • Pin-based comments
  • Reference image per note
  • Paint an area to lock the rest
View examples →
Numbered comment pins dropped onto a render
Comment pins
Before and after a client revision
Before / after
04 - LOOK & FEEL

Relight the whole scene in one line

Shift the time of day, the mood and the colour grade across the entire image without touching the geometry, materials or camera.

  • Golden hour to overcast
  • Day to night in one pass
  • Composition stays locked
View examples →
Day and early-evening variants of the same scene
Day → early evening
Night and golden-hour variants of the same scene
Night → golden hour
05 - POPULATE

Populate the scene with real people

Describe the moment - "four people laughing having a drink, one telling a joke" - and get correctly scaled, naturally posed figures with proper contact shadows.

  • Three versions per run
  • Brush roughly where they go
  • Blue/yellow people mask for compositing
View examples →
Single figure looking out over the balcony in daylight
One person, midday
Six people spread across the interior and balcony at dusk
Six people, evening
How it works

Upload, mark up, done.

STEP 01

Load your render

Drop in a render, clay pass or ID map. The portal crops it to an AI-native ratio so the composition can never drift.

STEP 02

Say what you want

Pin a comment, describe a material, set the lighting or describe the people. Every field has worked examples built in.

STEP 03

Review the revision

Compare before and after with the slider. Keep it, refine it, or generate another version.

STEP 04

Send it to the client

Upscale to 4K and download. Every earlier revision stays in the strip.

Get started

Put a revision round through it tonight.

Plans start at £19.99 a month, and credits never get spent on anything but generations you asked for.